THE META REPORT NAME IS TOO LONG, TOO DAMN LONG (n°75)

Patch 3.14 - Week 2 - Well, this week could have been akward…


Author

Affiliation

Valentino (Legna) Vazzoler

 

Published

Sept. 13, 2022

DOI


Data

Number of Master Players: 1975

Number of HighDiamond

HighDiamond are defined as “players who played against Master player in a Ranked games but are not Master themselves”
1 Players: 4924

Number of (Ranked) Master matches analysed 73374 or 146748 games.

Number of (Ranked) ~HighDiamond matches analysed 241063 or 482126 games.

Last Update: 2022-09-14 18:18

Patch 3.14 - Week 2 - by the Numbers1
Characteristic Master2 ~HighDiamond2
N = 111,2703 N = 73,3743 N = 329,2803 N = 241,0633
Status
Ranked 73,374 (66%) 241,063 (73%)
ThePathOfChampions 19,091 (17%) 52,146 (16%)
Other 16,960 (15%) 32,823 (10.0%)
Friendly Bo3 1,410 (1.3%) 1,662 (0.5%)
Labs 435 (0.4%) 1,586 (0.5%)
Server
Americas 41,992 (38%) 28,228 (38%) 121,036 (37%) 88,434 (37%)
Apac 35,941 (32%) 21,898 (30%) 102,087 (31%) 73,447 (30%)
Europe 33,337 (30%) 23,248 (32%) 106,157 (32%) 79,182 (33%)
1 Max datetime recovered: 2022-09-14 14:46:36.54817 UTC from 2022-09-07 18:00:00 to 2022-09-14 18:00:00 UTC
2 EU Master 627/640 NA Master 751/762 APAC Master 597/600
3 n(%) took from the number of matches. When the data is analysed the size is double since we account each different player
Shard/Server Total
Americas Apac Europe
Player Rank
Master 751 (11%) 597 (8.7%) 627 (9.1%) 1,975 (29%)
Diamond 1,843 (27%) 1,457 (21%) 1,624 (24%) 4,924 (71%)
Total 2,594 (38%) 2,054 (30%) 2,251 (33%) 6,899 (100%)

Regions

Play Rate

The Gini Index is a measure of heterogeneity so, in this case and in simpler terms, how much the play rates are similar. The Index goes (when normalized like here) [0,1] and it’s equal to 1 when there’s a single value with 100% play rate or 0 when all play rates are equal. Of course a Gini Index of 1 needs to be avoided but it’s not like the aim should be 0. As said, it’s just to add some additional tools.

Region Play Rate
Relative Frequencies by Inclusion Rate of a Region
Freq Shard
America Apac Europe
Regions
ShadowIsles 18.45% 18.26% 19.57% 17.64%
Bilgewater 12.68% 13.16% 11.14% 13.55%
Noxus 11.24% 10.97% 10.64% 12.14%
Shurima 10.17% 11.05% 10.17% 9.08%
Ionia 10.09% 9.50% 10.50% 10.43%
Piltover 9.51% 8.63% 10.50% 9.66%
BandleCity 8.24% 8.50% 8.47% 7.69%
Freljord 5.68% 5.03% 6.02% 6.15%
Demacia 4.88% 5.63% 4.91% 3.95%
MtTargon 4.37% 4.96% 3.67% 4.31%
Runeterra
Evelynn 1.79% 1.45% 1.34% 2.61%
Jax 1.04% 1.05% 1.20% 0.88%
Kayn 0.95% 0.96% 1.09% 0.80%
Bard 0.53% 0.48% 0.28% 0.83%
Jhin 0.37% 0.37% 0.49% 0.27%
total 4.68% 4.31% 4.40% 5.39%
Patch 3.14 - Week 2 Ranked games from 2022-09-07 18:00:00 UTC to 2022-09-14 18:00:00 UTC Source: Metadata of games collected with RiotGames API Last Update: 2022-09-14 15:58:58.715707

Play Rate by number of Cards

Region Play Rate
Relative Frequencies by number of times a Card within a Region is included in a Deck
Freq Shard
America Apac Europe
Regions
ShadowIsles 20.30% 20.02% 21.79% 19.22%
Bilgewater 13.29% 13.86% 11.46% 14.33%
Ionia 12.74% 12.07% 12.95% 13.35%
Noxus 9.74% 9.38% 9.31% 10.60%
Shurima 8.95% 9.69% 9.13% 7.90%
BandleCity 8.65% 8.98% 8.74% 8.15%
Piltover 7.37% 6.78% 7.84% 7.64%
Freljord 5.80% 5.07% 6.35% 6.17%
Demacia 5.03% 5.77% 5.06% 4.11%
MtTargon 4.15% 4.67% 3.42% 4.19%
Runeterra 3.99% 3.73% 3.96% 4.33%
Patch 3.14 - Week 2 Ranked games from 2022-09-07 18:00:00 UTC to 2022-09-14 18:00:00 UTC Source: Metadata of games collected with RiotGames API Last Update: 2022-09-14 15:58:58.715707

Champions Combinations

Play Rates

Champions
Play Rate
America
Apac
Europe
Pirates (BW/NX)
10.7%
11.4%
8.2%
12.2%
Heimerdinger/Norra (BC/SI)
8.2%
7.6%
9.5%
7.6%
Gwen/Katarina (NX/SI)
6.5%
5.4%
7.7%
6.8%
Ezreal/Kennen (IO/PZ)
5.2%
4.5%
6.1%
5.3%
Kindred/Nasus (SI/SH)
4.8%
5.8%
4.8%
3.7%
Trundle Timelines (FR/PZ)
3.8%
2.6%
4.3%
4.9%
Nami/Twisted Fate (BW/IO)
3.6%
2.6%
4.3%
4.3%
Evelynn/Viego (RU/SI)
3.3%
2.7%
2.3%
5.0%
Miss Fortune/Quinn (BW/DE)
3.0%
3.4%
3.1%
2.4%
Akshan/Lee Sin (IO/SH)
2.7%
2.6%
2.4%
3.1%
Gwen/Sejuani (FR/SI)
2.2%
1.8%
2.0%
2.9%
Poppy/Taric (DE/MT)
2.2%
2.4%
1.8%
2.2%
Pyke/Rek'Sai (BW/SH)
1.7%
1.7%
1.8%
1.8%
Jax/Vi (PZ/RU)
1.5%
1.4%
1.8%
1.2%
Senna/Veigar (BC/SI)
1.4%
1.7%
1.1%
1.2%
Aurelion Sol/Zoe (FR/MT)
1.2%
1.2%
1.7%
0.9%
Akshan (PZ/SH)
1.2%
0.5%
2.8%
0.6%
Akshan/Pantheon (MT/SH)
1.1%
1.0%
0.3%
1.9%
Nami/Norra (BC/BW)
1.0%
1.0%
0.4%
1.7%
Elise/Norra (BC/SI)
1.0%
1.0%
1.5%
0.7%
1–20 of 1550 rows
...

Source: Metadata of games collected with RiotGames API. Last Update: 2022-09-14 16:19:56.37401 FALSE

Champions
Play Rate
America
Apac
Europe
Pirates (BW/NX)
9.5%
10.0%
8.0%
10.4%
Gwen/Katarina (NX/SI)
6.5%
6.1%
6.6%
7.0%
Kindred/Nasus (SI/SH)
6.3%
6.8%
6.8%
5.2%
Heimerdinger/Norra (BC/SI)
5.5%
5.2%
6.5%
4.9%
Trundle Timelines (FR/PZ)
5.0%
3.7%
5.1%
6.3%
Ezreal/Kennen (IO/PZ)
4.3%
4.1%
5.0%
4.0%
Evelynn/Viego (RU/SI)
3.9%
3.5%
3.3%
4.9%
Akshan/Lee Sin (IO/SH)
2.5%
2.5%
2.6%
2.5%
Gwen/Sejuani (FR/SI)
2.3%
2.4%
1.8%
2.6%
Nami/Twisted Fate (BW/IO)
2.2%
2.1%
2.0%
2.5%
Miss Fortune/Quinn (BW/DE)
2.1%
2.3%
2.1%
1.9%
Pyke/Rek'Sai (BW/SH)
1.9%
2.1%
1.6%
2.0%
Poppy/Taric (DE/MT)
1.8%
2.1%
1.3%
1.9%
Jax/Vi (PZ/RU)
1.6%
1.7%
2.3%
1.0%
Akshan/Kayn (RU/SH)
1.3%
1.2%
1.4%
1.3%
Elise/Norra (BC/SI)
1.3%
1.0%
2.3%
0.8%
Aurelion Sol/Zoe (FR/MT)
1.3%
1.5%
1.4%
1.0%
Senna/Veigar (BC/SI)
1.2%
1.3%
1.1%
1.0%
Annie/Jhin (NX/RU)
0.9%
0.8%
0.8%
1.1%
Nami/Norra (BC/BW)
0.8%
0.7%
0.4%
1.4%
1–20 of 3209 rows
...

Source: Metadata of games collected with RiotGames API. Last Update: 2022-09-14 16:19:56.779948 FALSE

Day by day

Each playrate is stacked upon the other with the decks with the highest overall play-rate (the written value) being at the bottom.

Win Rates

Win rates of the most played combination of champions. Play Rate 1% in at least one of the servers.

Format changed to replicate the one used in the Meta - page

Archetype
WinRate
#Win
#Games
PlayRate
Conf.Interval
Pirates (BW/NX)
54.1%
8508
15726
10.7%
(53.3% - 54.9%)
Heimerdinger/Norra (BC/SI)
51.4%
6147
11968
8.2%
(50.5% - 52.3%)
Gwen/Katarina (NX/SI)
52.0%
4994
9609
6.5%
(51.0% - 53.0%)
Ezreal/Kennen (IO/PZ)
53.7%
4128
7688
5.2%
(52.6% - 54.8%)
Kindred/Nasus (SI/SH)
50.5%
3592
7106
4.8%
(49.4% - 51.7%)
Trundle Timelines (FR/PZ)
50.2%
2833
5647
3.8%
(48.9% - 51.5%)
Nami/Twisted Fate (BW/IO)
54.8%
2925
5333
3.6%
(53.5% - 56.2%)
Evelynn/Viego (RU/SI)
52.4%
2554
4874
3.3%
(51.0% - 53.8%)
Miss Fortune/Quinn (BW/DE)
54.5%
2406
4418
3.0%
(53.0% - 55.9%)
Akshan/Lee Sin (IO/SH)
51.6%
2036
3948
2.7%
(50.0% - 53.1%)
Gwen/Sejuani (FR/SI)
52.6%
1697
3224
2.2%
(50.9% - 54.4%)
Poppy/Taric (DE/MT)
52.8%
1676
3175
2.2%
(51.0% - 54.5%)
Pyke/Rek'Sai (BW/SH)
48.7%
1242
2552
1.7%
(46.7% - 50.6%)
Jax/Vi (PZ/RU)
49.7%
1075
2163
1.5%
(47.6% - 51.8%)
Senna/Veigar (BC/SI)
50.3%
1004
1998
1.4%
(48.0% - 52.5%)
Aurelion Sol/Zoe (FR/MT)
48.7%
882
1810
1.2%
(46.4% - 51.1%)
Akshan (PZ/SH)
45.5%
823
1807
1.2%
(43.2% - 47.9%)
Akshan/Pantheon (MT/SH)
51.3%
819
1598
1.1%
(48.8% - 53.7%)
Nami/Norra (BC/BW)
51.0%
777
1525
1.0%
(48.4% - 53.5%)
Elise/Norra (BC/SI)
48.2%
722
1499
1.0%
(45.6% - 50.7%)

Top Win rates of the top10 best performing least played combination of champions. Play rate [0.11

Archetype
WinRate
#Win
#Games
PlayRate
Conf.Interval
Bard/Gnar (FR/RU)
58.5%
86
147
0.1%
(50.1% - 66.6%)
Lee Sin/Nami (BW/IO)
58.1%
312
537
0.4%
(53.8% - 62.3%)
Thresh/Viego (IO/SI)
57.2%
238
416
0.3%
(52.3% - 62.0%)
Nami/Twisted Fate (BC/BW)
56.8%
105
185
0.1%
(49.3% - 64.0%)
Kindred/Viego (SI/SH)
55.6%
90
162
0.1%
(47.6% - 63.4%)
Elise/Gwen (NX/SI)
54.8%
160
292
0.2%
(48.9% - 60.6%)
Nami/Twisted Fate (BW/SI)
54.6%
689
1262
0.9%
(51.8% - 57.4%)
Akshan/Sivir (DE/SH)
54.5%
140
257
0.2%
(48.2% - 60.7%)
Vi/Viktor (IO/PZ)
53.9%
110
204
0.1%
(46.8% - 60.9%)
Elise/Twisted Fate (BW/SI)
53.8%
99
184
0.1%
(46.3% - 61.2%)
Aurelion Sol/Trundle (FR/MT)
53.6%
157
293
0.2%
(47.7% - 59.4%)
Kai'Sa (DE/SH)
53.3%
697
1307
0.9%
(50.6% - 56.1%)
Kindred/Viego (IO/SI)
53.2%
466
876
0.6%
(49.8% - 56.5%)
Nami/Twisted Fate (BW/PZ)
52.8%
281
532
0.4%
(48.5% - 57.1%)
Gwen/Miss Fortune (BW/SI)
52.7%
78
148
0.1%
(44.3% - 61.0%)
Lee Sin/Viktor (IO/PZ)
52.1%
693
1329
0.9%
(49.4% - 54.9%)
Kai'Sa/Pantheon (MT/SH)
52.0%
78
150
0.1%
(43.7% - 60.2%)
Plunder Pandemonium (BW/SI)
51.6%
238
461
0.3%
(47.0% - 56.3%)
Yuumi/Zoe (MT/PZ)
51.6%
82
159
0.1%
(43.5% - 59.6%)
Gangplank/Sejuani (BW/FR)
50.7%
268
529
0.4%
(46.3% - 55.0%)
Katarina/Yasuo (IO/NX)
50.6%
384
759
0.5%
(47.0% - 54.2%)
Pantheon/Yuumi (DE/MT)
50.2%
225
448
0.3%
(45.5% - 55.0%)
Ahri/Kennen (IO/SH)
50.2%
157
313
0.2%
(44.5% - 55.8%)
Jayce/Lux (DE/PZ)
50.0%
97
194
0.1%
(42.8% - 57.2%)
Karma/Lux (DE/IO)
50.0%
410
820
0.6%
(46.5% - 53.5%)

Match Ups

Regarding MU, this is not the most accurate estimation you can get from my data. If you want a better picture of the current meta it would be better to look at the dedicated MU-page where I use all “Ranked” games with the current sets of buffs and nerfs. While one may object I don’t account for optimizations and differences in skills acquired during the weeks, the overall number of games / sample size makes them a better source of information. So, in case, please refer to the MU - page for a better “meta-investigation”.

Match-up Grid

The win rates on the grid are among the 10 most played champion combination.

WR (WRmeta) Pirates (BW/NX) Heimerdinger/Norra (BC/SI) Gwen/Katarina (NX/SI) Ezreal/Kennen (IO/PZ) Kindred/Nasus (SI/SH) Trundle Timelines (FR/PZ) Nami/Twisted Fate (BW/IO) Evelynn/Viego (RU/SI) Miss Fortune/Quinn (BW/DE) Akshan/Lee Sin (IO/SH)
Pirates (BW/NX)
54.1%
51.9%
NA
NA
42.3%
(39.5% - 45.1%)
52.4%
(49.3% - 55.5%)
57.5%
(54.1% - 60.9%)
61.7%
(58.2% - 65.1%)
56.0%
(51.9% - 60.1%)
40.7%
(36.6% - 44.8%)
44.4%
(40.3% - 48.6%)
47.8%
(43.1% - 52.5%)
56.0%
(51.2% - 60.6%)
Heimerdinger/Norra (BC/SI)
51.4%
50.2%
57.7%
(54.9% - 60.5%)
NA
NA
49.2%
(45.5% - 53.0%)
56.3%
(52.0% - 60.7%)
52.8%
(48.5% - 57.0%)
33.8%
(29.5% - 38.4%)
42.9%
(38.0% - 47.8%)
54.8%
(49.7% - 59.8%)
51.1%
(45.8% - 56.4%)
54.5%
(48.7% - 60.3%)
Gwen/Katarina (NX/SI)
52.0%
48.9%
47.6%
(44.5% - 50.7%)
50.8%
(47.0% - 54.5%)
NA
NA
45.0%
(40.8% - 49.2%)
49.9%
(45.3% - 54.5%)
50.5%
(45.3% - 55.7%)
45.3%
(40.0% - 50.6%)
40.2%
(34.8% - 45.7%)
40.7%
(35.2% - 46.3%)
48.3%
(41.7% - 54.9%)
Ezreal/Kennen (IO/PZ)
53.7%
51.7%
42.5%
(39.1% - 45.9%)
43.7%
(39.3% - 48.0%)
55.0%
(50.8% - 59.2%)
NA
NA
62.3%
(57.0% - 67.3%)
62.1%
(56.3% - 67.7%)
52.4%
(47.1% - 57.7%)
58.3%
(51.8% - 64.6%)
42.2%
(36.0% - 48.6%)
74.3%
(67.7% - 80.1%)
Kindred/Nasus (SI/SH)
50.5%
47.4%
38.3%
(34.9% - 41.8%)
47.2%
(43.0% - 51.5%)
50.1%
(45.5% - 54.7%)
37.7%
(32.7% - 43.0%)
NA
NA
55.9%
(50.0% - 61.7%)
51.7%
(45.1% - 58.3%)
45.1%
(38.7% - 51.7%)
44.2%
(37.4% - 51.1%)
46.9%
(40.0% - 53.9%)
Trundle Timelines (FR/PZ)
50.2%
48.4%
44.0%
(39.9% - 48.1%)
66.2%
(61.6% - 70.5%)
49.5%
(44.3% - 54.7%)
37.9%
(32.3% - 43.7%)
44.1%
(38.3% - 50.0%)
NA
NA
36.7%
(30.1% - 43.7%)
52.7%
(45.6% - 59.8%)
51.4%
(43.8% - 59.0%)
33.3%
(25.4% - 42.1%)
Nami/Twisted Fate (BW/IO)
54.8%
52.9%
59.3%
(55.2% - 63.4%)
57.1%
(52.2% - 62.0%)
54.7%
(49.4% - 60.0%)
47.6%
(42.3% - 52.9%)
48.3%
(41.7% - 54.9%)
63.3%
(56.3% - 69.9%)
NA
NA
57.8%
(49.9% - 65.4%)
37.0%
(29.6% - 45.0%)
52.0%
(43.7% - 60.1%)
Evelynn/Viego (RU/SI)
52.4%
51.1%
55.6%
(51.4% - 59.7%)
45.2%
(40.2% - 50.3%)
59.8%
(54.3% - 65.2%)
41.7%
(35.4% - 48.2%)
54.9%
(48.3% - 61.3%)
47.3%
(40.2% - 54.4%)
42.2%
(34.6% - 50.1%)
NA
NA
62.6%
(53.4% - 71.2%)
52.4%
(44.5% - 60.3%)
Miss Fortune/Quinn (BW/DE)
54.5%
53.2%
52.2%
(47.5% - 56.9%)
48.9%
(43.6% - 54.2%)
59.3%
(53.7% - 64.8%)
57.8%
(51.4% - 64.0%)
55.8%
(48.9% - 62.6%)
48.6%
(41.0% - 56.2%)
63.0%
(55.0% - 70.4%)
37.4%
(28.8% - 46.6%)
NA
NA
52.1%
(42.7% - 61.5%)
Akshan/Lee Sin (IO/SH)
51.6%
48.6%
44.0%
(39.4% - 48.8%)
45.5%
(39.7% - 51.3%)
51.7%
(45.1% - 58.3%)
25.7%
(19.9% - 32.3%)
53.1%
(46.1% - 60.0%)
66.7%
(57.9% - 74.6%)
48.0%
(39.9% - 56.3%)
47.6%
(39.7% - 55.5%)
47.9%
(38.5% - 57.3%)
NA
NA
MatchUp values from Ranked games of the player who attended the last Seasonal Tournament Order of the Archetypes based on the playrate. Source: Metadata of games collected with RiotGames API

LoR-Meta Index (LMI)

Note: Games from Master Rank only

Tier0 with LMI 97.5 Tier1 with LMI [85,97.5) Tier2 with LMI [60,85) Tier3- with LMI < 60

The LMI

2 3 is an Index I developed to measure the performance of decks in the metagame. For those who are familiar with basic statistical concept I wrote a document to explain the theory behind it: , it’s very similar to vicioussyndicate (vS) Meta Score from their data reaper report. The score of each deck is not just their “strength”, it takes in consideration both play rates and win rates that’s why I prefer to say it measure the “performance”. The values range from 0 to 100 and the higher the value, the higher is the performance.

Win Marathons Leaders

Top3 Players (or more in case of ties) from each server that had the highest amount of consecutive wins with the same archetype. The provided deckcode is the one played in the last win found.

Top3 Biggest Win Streak by Server
Cumulative wins with the same Archetype
Player Result Archetype Deck Code
Americas
TEOTA 18 Pirates (BW/NX)
Dyce 17 Pirates (BW/NX)
SH Hamps 15 Heimerdinger/Norra (BC/SI)
Apac
dango 20 Akshan (PZ/SH)
FnP Overdose 15 Gwen/Katarina (NX/SI)
yaken 13 Pirates (BW/NX)
かつお 13 Heimerdinger/Norra (BC/SI)
Europe
Ektos 18 Heimerdinger/Norra (BC/SI)
Oslow Sergi 16 Akshan/Riven (NX/SH)
invasionofchaos 14 Heimerdinger/Norra (BC/SI)
Games from all Master are collected each hour adding up to the last 20 matches. Unlikely but possible to miss games in case of high frequency games. Metadata of games collected with RiotGames API

Cards Presence (at Master)

 

Cards that couldn’t find place even in a meme deck.

BC
IO
SH
PZ
NX
BW
SI
MT
DE
FR
RU
Wizened Wizard
Pathless Ancient
Sandseer
Hextech Transmogulator
Hunt the Weak
Wise Fry
Mistkeepers
Wish
Petricite Stag
Augur of the Old Ones
Vora
Furious Faefolk
Children of the Forest
Ricochet
Unlicensed Innovation
Wrathful Rider
Abyssal Guard
Sinister Poro
Porofly
Vanguard Lookout
Entomb
Steem
Yordle Newbie
Tail-Cloak Matriarch
Arise!
Eminent Benefactor
Trifarian Shieldbreaker
Hunting Fleet
Tortured Prodigy
Spiral Stairs
Vanguard Cavalry
Thunder Fist
Nimble Poro
Destined Poro
Unstable Voltician
Affectionate Poro
Steem
Stirred Spirits
Rockfall Path
Battlefield Prowess
Fix-Em-Uppers
Sown Seeds
Chronoshift
Amateur Aeronaut
Aurok Glinthorn
Reaver's Row
Sap Magic
Cloud Stance
Scaled Snapper
Vekauran Safecracker
Intrepid Mariner
Ember Monk
Shadow Fiend
Waking Sands
Caustic Cask
Tornado Warrior
Zephyr Sage
Sandstone Chimera
Furious Faefolk
Keeper's Verdict
Stand United
Bandle Painter
Yusari
1–10 of 11 rows

Not-Standard Archetype Names

Names and rules for the “non standard archetypes” which are not defined by Champion+Regions

Archetype ~Fix
Deck Source
ASZ - Sivir Ionia Akshan/Sivir (IO/SH) or Sivir/Zed or Akshan/Sivir/Zed
BandleTree 3 copies of BandleTree
Camavoran Deserter 2+ Legion Deserter and 2+ Viego
Dragons (DE/MT) (DE/MT) Decks with *at least* Shyvana and ASol
Marauder (NX/FR) Two to Three copies of Both Legion Marauder and Strength in Numbers
Mistwraith Allegiance Three copies of both Mistwraith and Wraithcaller
Pack Your Catalogue (Regions) Three copies of Go Hard and 2+ of Catalogue of Regrets
Pirates (BW/NX) BW/NX deck with Miss Fortune and any of Twisted Fate, Gangplank
Plunder Pandemonium (Regions) 2+ Powder Pandemonium and at least 32 Bilgewater Cards
RubinBait - <Champ> Burn Deck using <Champ> to bait mulligan
Sentinel Control PnZ/SI deck any combination of Elise/Jayce/Vi
Kindred Control PnZ/SI deck any combination of Elise/Jayce/Vi AND Kindred
SunDisc Mono Shurima with 1+ Sun Disc - without Rek'Sai
Tri-Beam (NX/PZ) (NX/PZ) deck with at least 2 copies of Tri-Beam
Trundle Timelines (FR/PZ) Trundle and Concurrent Timelines
Viktor - Shellfolk Viktor + at least one of Curious Shellfolk/Mirror Mage + at least 2 Trinket Trade

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Footnotes

  1. HighDiamond are defined as “players who played against Master player in a Ranked games but are not Master themselves”[↩]
  2. LMI - Early Theory[↩]
  3. LMI - Adding a Ban Index[↩]