THE META REPORT NAME IS TOO LONG, TOO DAMN LONG (n°58)

Patch 3.7 - Week 2 - 4


Author

Affiliation

Valentino (Legna) Vazzoler

 

Published

May 28, 2022

DOI


Data

Number of Master Players: 7016

Number of HighDiamond

HighDiamond are defined as “players who played against Master player in a Ranked games but are not Master themselves”
1 Players: 11586

Number of (Ranked) Master matches analysed 93808 or 187616 games.

Number of (Ranked) ~HighDiamond matches analysed 249978 or 499956 games.

Last Update: 2022-05-29 10:45

Patch 3.7 - Week 2 - by the Numbers1
Characteristic3 Master2 ~HighDiamond2
N = 290,9364 N = 93,8084 N = 474,9974 N = 249,9784
Status
Other 170,092 (58%) 195,102 (41%)
Ranked 93,808 (32%) 249,978 (53%)
Friendly 27,036 (9.3%) 29,917 (6.3%)
Server
americas 116,364 (40%) 34,742 (37%) 183,512 (39%) 93,435 (37%)
apac 84,832 (29%) 28,239 (30%) 137,030 (29%) 73,066 (29%)
europe 89,740 (31%) 30,827 (33%) 154,455 (33%) 83,477 (33%)
1 Max datetime recovered: 2022-05-25 15:59:54 UTC from 2022-05-18 18:00:00 to 2022-05-25 18:00:00 UTC
2 EU Master 2303 NA Master 2678 APAC Master 2035 warning: the leaderboard is bugged and doesn't provide the complete master list
3 Metadata from Friendly Matches (that aren't Bo3) is not recoverable, the value may not be perfect since I lack the starting time of the game. The amount of Games to still scrap is also an estimation based on the 'position' of the game
4 n(%) took from the number of matches. When the data is analysed the size is double since we account each different player
Shard/Server Total
Americas Apac Europe
Player Rank
Master 2,678 (14%) 2,035 (11%) 2,303 (12%) 7,016 (38%)
Diamond 4,360 (23%) 3,424 (18%) 3,802 (20%) 11,586 (62%)
Total 7,038 (38%) 5,459 (29%) 6,105 (33%) 18,602 (100%)

Seasonal Tournament Top32 Results

Before providing the usual description of last week high ranked games here are the results from the top32

Note: As not all decks has being played I can’t provide a complete coverage of the lineUps but 206/288 decks overall.

Top32 Results
Game results from the top32 players of the 'A Curious Journey' Seasonal Tournament
WonMatches americas apac europe
Player result Player result Player result
5 Prodigy#1097 pinpingho#GHYFY Redwinter97#EUW
4 KraftyOne#NA1 Aurora#4444 o5wtf#2438
3 AK Tomaszamo#LAS Cuốc Đẹp Chai#1604 Gouda ddy#EUW
3 HDR Ez2Win#HDR GM Ame#9999 LFR Swatblues#2002
2 ABG Rogio#GAMER Merua jp#5988 BranchOfTurtwigs#3030
2 infinipatrons#NA1 RGE Oneeyed Dog#VNM RossPierrDol#4149
2 Kevor24#NA1 VK 영처리#000 Shunpo#14587
2 SantaTCG#7777 我们的未来很光明#666 Sir Donald#2525
1 DrChekhov42#NA1 BLCK BanditKeith#3349 Broken Ball#EUW
1 Eom#NA1 BRUCE1915#2604 Chuck#7544
1 MDM mistics#LAS FlyingFish#0000 jirkau#EUNE
1 RealPrismsword#NA1 HC IrisS#8325 MattyMon#Rat
1 Rollz#9543 MrOwl#8389 Meliador0#EUW
1 Scathus#NA1 Soraharu#6814 Oslow Cosimo#4504
1 Xeloo#LAS yuuki#1352 piorro#EUNE
1 Yrebellion#NA1 동그란펭귄#4869 SmoothSwoleoist#EUW
0 Aikado#Awoo AFTV깜동#0823 BaJAtak#EUNE
0 Beastllama#2545 AFTV페타#1023 den#R8015
0 ChronoMirage#NA1 AG Gragassassin#5084 friendlynihilist#4033
0 Findla Mor#5413 AG KoreanfishTW#9318 gutshot GDB#EUW
0 FNX Wasrusso#2020 Artefy#RTFy GZneverwalkalone#EUNE
0 Montary#BR1 BLCK HyeJin#TYRNT InBrenpunkt#uwu
0 Morpice121#OCE END G#GAME Kinecremeus#EUW
0 NNT Maitri#NNT NBS Kinhts#5850 Kuraschi#EUW
0 Nocturex#NA1 OPM Hammerhead#0000 LZorni#EUW
0 ptash#NA1 QuấtNoobs#1997 MDS#DENIZ
0 SnipeCrossGG#moc Seahiter#G3m Protoliskk#1313
0 Spidz#moc yata64#JP1 ragnarosich#2165
0 Trivo#BR1 ガッチャ#3836 TomasOW#8150
0 waitimplaying#NA1 バターー#JP1 Tos#009
0 XxWhatAmIxX#NA1 桃桃和你拼了#000 WW Dyna#DOOM
0 Zorig Dungu#NA1 浦部の本質#7841 WW Hash#OVI
Metadata of games collected with RiotGames API

Top32 Players' Deckcodes

A Curious Journey Playoff - Top32 LineUps

server
#Matches Wins
Player
Deck
DeckCode
americas (6)
0, 1, 2, 3, 4, 5
1 (8)
0 (16)
apac (6)
0, 1, 2, 3, 4, 5
1 (7)
0 (17)
europe (6)
0, 1, 2, 3, 4, 5
1 (8)
0 (16)

As not all decks has being played I can't provide a complete coverage of the lineUps but 206/288 decks overall. Source: Metadata of games collected with RiotGames API

Regions

Play Rate

The Gini Index is a measure of heterogeneity so, in this case and in simpler terms, how much the play rates are similar. The Index goes (when normalized like here) [0,1] and it’s equal to 1 when there’s a single value with 100% play rate or 0 when all play rates are equal. Of course a Gini Index of 1 needs to be avoided but it’s not like the aim should be 0. As said, it’s just to add some additional tools.

Region Play Rate
Relative Frequencies by Inclusion Rate of a Region
Region Freq Shard
America Apac Europe
Shurima 14.64% 14.58% 15.26% 14.15%
Piltover 14.01% 14.03% 13.68% 14.31%
ShadowIsles 12.10% 11.81% 12.03% 12.48%
BandleCity 10.15% 9.68% 11.57% 9.40%
Noxus 9.81% 9.34% 8.85% 11.21%
MtTargon 8.99% 9.74% 8.98% 8.17%
Freljord 8.59% 8.58% 7.84% 9.29%
Demacia 8.34% 8.55% 8.15% 8.27%
Bilgewater 7.37% 7.59% 6.97% 7.49%
Ionia 5.99% 6.11% 6.68% 5.24%
Patch 3.7 - Week 2 Ranked games from 2022-05-18 18:00:00 UTC to 2022-05-25 18:00:00 UTC Source: Metadata of games collected with RiotGames API Last Update: 2022-05-29 08:34:29.95114

Play Rate by number of Cards

Region Play Rate
Relative Frequencies by number of times a Card within a Region is included in a Deck
Region Freq Shard
America Apac Europe
Shurima 17.85% 17.71% 18.61% 17.33%
Piltover 14.66% 14.31% 14.11% 15.56%
ShadowIsles 10.44% 10.29% 10.28% 10.76%
BandleCity 9.95% 9.43% 11.60% 9.03%
Freljord 8.87% 8.80% 8.00% 9.75%
Demacia 8.65% 8.79% 8.51% 8.63%
MtTargon 8.53% 9.54% 8.23% 7.66%
Noxus 8.48% 8.21% 7.82% 9.37%
Bilgewater 6.46% 6.72% 5.81% 6.75%
Ionia 6.11% 6.21% 7.03% 5.16%
Patch 3.7 - Week 2 Ranked games from 2022-05-18 18:00:00 UTC to 2022-05-25 18:00:00 UTC Source: Metadata of games collected with RiotGames API Last Update: 2022-05-29 08:34:29.95114

Champions Combinations

Play Rates

Champions
Play Rate
America
Apac
Europe
Viego (SH/SI)
6.5%
6.3%
7.0%
6.3%
Yuumi/Pantheon (DE/MT)
4.9%
4.9%
5.3%
4.4%
Azir/Xerath
4.1%
3.9%
4.4%
4.0%
Fizz/Aphelios (BC/MT)
3.3%
3.0%
3.9%
3.1%
Ezreal/Caitlyn (NX/PZ)
3.3%
2.1%
2.7%
5.2%
Taliyah/Ziggs
2.9%
2.3%
3.9%
2.7%
Tryndamere/Trundle (FR/SI)
2.4%
2.1%
2.1%
3.0%
Miss Fortune/Quinn
2.2%
2.4%
2.1%
2.1%
Heimerdinger/Jayce (PZ/SI)
2.2%
1.8%
2.8%
2.0%
Pyke/Rek'Sai
2.1%
1.9%
2.3%
2.1%
Ekko/Zilean
1.9%
2.9%
1.0%
1.5%
Teemo/Caitlyn (BC/PZ)
1.6%
1.2%
1.6%
2.1%
Irelia/Azir
1.6%
1.5%
2.0%
1.2%
Veigar/Senna
1.5%
1.3%
1.6%
1.5%
Karma/Viktor
1.3%
1.5%
1.1%
1.1%
Ezreal/Viktor (BC/PZ)
1.2%
1.5%
1.2%
0.9%
Gangplank/Miss Fortune (BW/NX)
1.2%
1.3%
1.0%
1.3%
Twisted Fate/Miss Fortune (BW/NX)
1.2%
1.2%
1.0%
1.3%
Gangplank/Sejuani
1.1%
1.4%
0.8%
1.1%
Lux/Jayce
1.1%
1.0%
1.3%
1.1%
1–20 of 2792 rows
...

Data from Master Only. Source: Metadata of games collected with RiotGames API. Last Update: 2022-05-29 08:49:28.74284 FALSE

Champions
Play Rate
America
Apac
Europe
Viego (SH/SI)
6.8%
6.5%
7.7%
6.4%
Yuumi/Pantheon (DE/MT)
4.8%
5.3%
4.6%
4.4%
Azir/Xerath
4.3%
4.5%
4.7%
3.7%
Tryndamere/Trundle (FR/SI)
3.7%
3.6%
3.0%
4.6%
Ezreal/Caitlyn (NX/PZ)
3.1%
2.5%
2.2%
4.4%
Taliyah/Ziggs
3.0%
2.7%
3.7%
2.7%
Fizz/Aphelios (BC/MT)
2.7%
2.8%
3.1%
2.3%
Miss Fortune/Quinn
2.6%
3.0%
2.5%
2.3%
Gangplank/Miss Fortune (BW/NX)
2.5%
2.7%
1.8%
2.7%
Pyke/Rek'Sai
2.2%
2.3%
2.1%
2.1%
Twisted Fate/Miss Fortune (BW/NX)
1.8%
1.7%
1.6%
2.1%
Heimerdinger/Jayce (PZ/SI)
1.8%
1.4%
2.5%
1.6%
Irelia/Azir
1.8%
1.6%
2.2%
1.5%
Teemo/Caitlyn (BC/PZ)
1.6%
1.4%
1.6%
1.6%
Veigar/Senna
1.3%
1.2%
1.5%
1.4%
Ekko/Zilean
1.2%
1.6%
0.7%
1.1%
Elise/Jayce
1.1%
1.2%
0.9%
1.2%
Nautilus/Maokai
1.1%
0.9%
1.2%
1.2%
Gangplank/Sejuani
1.0%
1.0%
0.9%
1.0%
Lux/Jayce
0.9%
0.9%
1.0%
0.9%
1–20 of 4671 rows
...

Data from ~HighDiamond Only. Source: Metadata of games collected with RiotGames API Last Update: 2022-05-29 08:49:29.033134. FALSE

Day by Day

Highlighting the play-rates of most played [^at the moment of the last game] decks over time.

Win Rates

Win rates of the most played combination of champions. Play Rate 1% in at least one of the servers.

Champions
WinRate
#Win
#Games
Play Rate
Server
Viego (SH/SI) (3)
52.7%
6406
12161
6.5%
americas, apac, europe
Yuumi/Pantheon (DE/MT) (3)
56.2%
5126
9126
4.9%
americas, apac, europe
Azir/Xerath (3)
52.9%
4038
7633
4.1%
americas, apac, europe
Fizz/Aphelios (BC/MT) (3)
52.4%
3257
6218
3.3%
americas, apac, europe
Ezreal/Caitlyn (NX/PZ) (3)
55.0%
3414
6208
3.3%
americas, apac, europe
Taliyah/Ziggs (3)
54.1%
2968
5483
2.9%
americas, apac, europe
Tryndamere/Trundle (FR/SI) (3)
51.4%
2324
4523
2.4%
americas, apac, europe
Miss Fortune/Quinn (3)
55.5%
2318
4176
2.2%
americas, apac, europe
Heimerdinger/Jayce (PZ/SI) (3)
55.0%
2222
4039
2.2%
americas, apac, europe
Pyke/Rek'Sai (3)
52.1%
2048
3932
2.1%
americas, apac, europe
1–10 of 23 rows

Top Win rates of the top10 best performing least played combination of champions. Play rate [0.11 [^Min number of games 50, during the times a meta/ladder just changed]

Champions
WinRate
#Win
#Games
Play Rate
lower
upper
CI
Quinn/Miss Fortune
59.0%
219
371
0.2%
0.538351279143874
0.640788967428505
(53.8% - 64.1%)
Miss Fortune/Twisted Fate (BW/NX)
57.7%
835
1446
0.8%
0.551513263619823
0.603081533804676
(55.2% - 60.3%)
Fizz/Riven (BC/NX)
56.8%
728
1281
0.7%
0.540660913012933
0.595636952361664
(54.1% - 59.6%)
Teemo/Tristana (BC/IO)
55.3%
442
799
0.4%
0.517950369795358
0.588038770017601
(51.8% - 58.8%)
Viktor
55.0%
115
209
0.1%
0.480100331194695
0.618932670200074
(48.0% - 61.9%)
Lux/Aphelios
54.8%
265
484
0.3%
0.501968971379081
0.59248841968835
(50.2% - 59.2%)
Udyr/Fizz (BC/FR)
54.7%
150
274
0.1%
0.486443579119193
0.607409669013813
(48.6% - 60.7%)
Sion/Rumble (NX/PZ)
54.6%
231
423
0.2%
0.497290209463373
0.59425918924452
(49.7% - 59.4%)
Lee Sin/Viktor
54.6%
274
502
0.3%
0.501104812263231
0.589986080382907
(50.1% - 59.0%)
Yuumi/Zed (BC/IO)
54.1%
748
1382
0.7%
0.514547300323823
0.567766139923405
(51.5% - 56.8%)

Match Ups

Regarding MU, this is not the most accurate estimation you can get from my data. If you want a better picture of the current meta it would be better to look at the dedicated MU-page where I use all “Ranked” games with the current sets of buffs and nerfs. While one may object I don’t account for optimizations and differences in skills acquired during the weeks, the overall number of games / sample size makes them a better source of information. So, in case, please refer to the MU - page for a better “meta-investigation”.

Match-up Grid

The win rates on the grid are among the 10 most played champion combination.

The upper value is from all the Masters players, the bottom one only from HighDiamond.

MU with less than 30 games are not included.

Viego (SH/SI) Yuumi/Pantheon (DE/MT) Azir/Xerath Fizz/Aphelios (BC/MT) Ezreal/Caitlyn (NX/PZ) Taliyah/Ziggs Tryndamere/Trundle (FR/SI) Miss Fortune/Quinn Heimerdinger/Jayce (PZ/SI) Pyke/Rek'Sai
Viego (SH/SI)
NA
50.3%
49.1%
44.4%
44.4%
48.1%
49.1%
35.1%
37.4%
52.5%
50.8%
70.6%
71.7%
59.6%
51.9%
42.7%
44.2%
49.4%
48.4%
Yuumi/Pantheon (DE/MT)
49.7%
50.9%
NA
57.0%
59.7%
51.3%
57.3%
45.8%
43.2%
60.8%
56.5%
50.0%
45.8%
63.5%
64.7%
59.8%
53.7%
51.0%
55.4%
Azir/Xerath
55.6%
55.6%
43.0%
40.3%
NA
35.3%
41.1%
62.9%
64.2%
44.2%
44.2%
53.2%
50.3%
44.6%
39.5%
64.5%
62.8%
55.0%
51.5%
Fizz/Aphelios (BC/MT)
51.9%
50.9%
48.7%
42.7%
64.7%
58.9%
NA
50.2%
43.9%
56.8%
50.5%
58.7%
49.5%
34.5%
32.9%
40.7%
51.4%
57.0%
51.5%
Ezreal/Caitlyn (NX/PZ)
64.9%
62.6%
54.2%
56.8%
37.1%
35.8%
49.8%
56.1%
NA
35.4%
34.5%
20.1%
19.6%
64.6%
56.1%
32.0%
28.8%
60.0%
55.1%
Taliyah/Ziggs
47.5%
49.2%
39.2%
43.5%
55.8%
55.8%
43.2%
49.5%
64.6%
65.5%
NA
61.8%
56.0%
43.9%
44.7%
58.4%
57.2%
62.0%
54.5%
Tryndamere/Trundle (FR/SI)
29.4%
28.3%
50.0%
54.2%
46.8%
49.7%
41.3%
50.5%
79.9%
80.4%
38.2%
44.0%
NA
48.9%
45.7%
53.1%
59.5%
46.7%
42.6%
Miss Fortune/Quinn
40.4%
48.1%
36.5%
35.3%
55.4%
60.5%
65.5%
67.1%
35.4%
43.9%
56.1%
55.3%
51.1%
54.3%
NA
43.2%
47.9%
51.3%
56.0%
Heimerdinger/Jayce (PZ/SI)
57.3%
55.8%
40.2%
46.3%
35.5%
37.2%
59.3%
48.6%
68.0%
71.2%
41.6%
42.8%
46.9%
40.5%
56.8%
52.1%
NA
54.8%
47.8%
Pyke/Rek'Sai
50.6%
51.6%
49.0%
44.6%
45.0%
48.5%
43.0%
48.5%
40.0%
44.9%
38.0%
45.5%
53.3%
57.4%
48.7%
44.0%
45.2%
52.2%
NA
MatchUp values from Ranked games with Master (upper) and ~HighDiamond (bottom) Ranked players. Decks and order of the Archetypes based on the playrate over the last 7 days. Source: Metadata of games collected with RiotGames API

LoR-Meta Index (LMI)

Note: Games from Master Rank only

Tier0 with LMI 97.5 Tier1 with LMI [85,97.5) Tier2 with LMI [60,85) Tier3- with LMI < 60

The LMI

2 3 is an Index I developed to measure the performance of decks in the metagame. For those who are familiar with basic statistical concept I wrote a document to explain the theory behind it: , it’s very similar to vicioussyndicate (vS) Meta Score from their data reaper report. The score of each deck is not just their “strength”, it takes in consideration both play rates and win rates that’s why I prefer to say it measure the “performance”. The values range from 0 to 100 and the higher the value, the higher is the performance.

Win Marathons Leaders

Top3 Players (or more in case of ties) from each server that had the highest amount of consecutive wins with the same archetype. The provided deckcode is the one played in the last win found.

Top3 Biggest Win Streak by Server
Cumulative wins with the same Archetype
Player Result Archetype Deck Code
Americas
Snugguls 15 Zoe/Aphelios (MT/SI)
Zalgown 15 Yuumi/Pantheon (DE/MT)
HOB 14 Viego (SH/SI)
Apac
kuro 21 Ezreal/Kennen (IO/PZ)
Ledah 16 Ezreal/Caitlyn (NX/PZ)
GM Ame 15 Miss Fortune/Quinn
Europe
Shunpo 16 Fizz/Aphelios (BC/MT)
斗鱼9382777 14 Azir/Xerath
斗鱼9382777 14 Azir/Xerath
Games from all Master are collected each hour adding up to the last 20 matches. Unlikely but possible to miss games in case of high frequency games. Metadata of games collected with RiotGames API

Cards Presence

 

Cards that couldn’t find place even in a meme deck.

NX
BW
IO
BC
MT
DE
FR
SH
SI
PZ
RU
Savage Reckoner
Illaoi
Nimble Poro
Arena Mechacaster
Consult the Heavens
Inspiring Light
Hunting Boar
Baccai Witherclaw
Shadow Isles Tellstones
Sputtering Songspinner
Bard
Affectionate Poro
Wharf Rat
Yusari
Paparo the Great
Dragon Roost
Petricite Pillar
Wings of the Cryophoenix
Shuriman Tellstones
Harrowing Return
Piltovan Tellstones
Jhin
Lord Broadmane
Megatusk
Gruesome Theater
Bandle Tellstones
Celestial Trifecta
Demacian Tellstones
Revna, the Lorekeeper
Sands of Time
Haunted Tomb
Discreet Invitation
Strategic Execution
Eye of Nagakabouros
Kinkou's Call
Cosmic Binding
Targonian Tellstones
Protective Broodfather
Harbinger of Thralls
Chamber of Renewal
Undergrowth
Annie
Nagakabouros
Dragon Ambush
Byrd, The Bellringer
Esmus, Breath of the World
The Gray Apothecary
Blood in the Water
Storm of Blades
Proximity Puffcap
The Winding Light
Obedient Drakehound
Tentacle Smash
The Maker
Maduli, The Gatekeeper
Mystic Vortex
Legion Deserter
The Sea's Voice
Ionian Tellstones
Spell Slinger
Buhru Leader
The Stagehand
Ravenbloom Conservatory
Answered Prayer
1–10 of 16 rows

Not-Standard Archetype Names

Names and rules for the “non standard archetypes” which are not defined by Champion+Regions

Archetype ~Fix
Deck Source
ASZ - Sivir Ionia Akshan/Sivir (IO/SH) or Sivir/Zed or Akshan/Sivir/Zed
BandleTree 3 copies of BandleTree
Dragons (DE/MT) (DE/MT) Decks with *at least* Shyvana and ASol
Marauder (NX/FR) Two to Three copies of Both Legion Marauder and Strength in Numbers
Mistwraith Allegiance Three copies of both Mistwraith and Wraithcaller
Pirates (BW/NX) BW/NX deck with Miss Fortune and any of Twisted Fate, Gangplank
RubinBait - <Champ> Burn Deck using <Champ> to bait mulligan
Sentinel Control PnZ/SI deck any combination of Elise/Jayce/Vi
Kindred Control PnZ/SI deck any combination of Elise/Jayce/Vi AND Kindred
SunDisc Mono Shurima with 1+ Sun Disc - without Rek'Sai
Tri-Beam (NX/PZ) (NX/PZ) deck with at least 2 copies of Tri-Beam
Viktor - Shellfolk Viktor + at least one of Curious Shellfolk/Mirror Mage + at least 2 Trinket Trade

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Footnotes

  1. HighDiamond are defined as “players who played against Master player in a Ranked games but are not Master themselves”[↩]
  2. LMI - Early Theory[↩]
  3. LMI - Adding a Ban Index[↩]