Patch 2.18 - Week 2 - Still in a meta where BandleCity is like parsley
Number of (Ranked) matches analysed 150435 or 300870 games.
Last Update: 2021-11-03 19:50
Patch 2.18 - Week 2 - by the Numbers1 | ||||
---|---|---|---|---|
Characteristic3 | Current Master2 | Last-Season Master2 | ||
N = 20,7094 | N = 15,4734 | N = 211,2464 | N = 150,4354 | |
Status | ||||
Ranked | 15,473 (75%) | 150,435 (71%) | ||
Other | 4,977 (24%) | 57,778 (27%) | ||
Friendly | 259 (1.3%) | 3,033 (1.4%) | ||
Server | ||||
americas | 8,253 (40%) | 6,060 (39%) | 98,039 (46%) | 67,450 (45%) |
asia | 4,273 (21%) | 3,039 (20%) | 32,196 (15%) | 22,622 (15%) |
europe | 8,183 (40%) | 6,374 (41%) | 81,011 (38%) | 60,363 (40%) |
1
Max datetime recovered: 2021-11-03 18:10:44 UTC from 2021-10-27 21:00:00 to 2021-11-03 21:00:00 UTC
2
EU Master playerDecks in the ladder 104 while number of possible Master playerDecks recovered is 104, Number of Last-Season EU Master used 1509
NA Master playerDecks in the ladder 115 while number of possible Master playerDecks recovered is 115, Number of Last-Season NA Master used 1733
ASIA Master playerDecks in the ladder 61 while number of possible Master playerDecks recovered is 61, Number of Last-Season ASIA Master used 600
3
Metadata from Friendly Matches (that aren't Bo3) is not recoverable,
the value may not be perfect since I lack the starting time of the game. The amount of Games to still scrap is also an estimation based on the 'position' of the game
4
n(%) took from the number of matches. When the data is analysed the size is double since we account each different player
|
Data only with Last-Season Masters
The Gini Index is a measure of heterogeneity so, in this case and in simpler terms, how much the play rates are similar. The Index goes (when normalized like here) \(in\) [0,1] and it’s equal to 1 when there’s a single value with 100% play rate or 0 when all play rates are equal. Of course a Gini Index of 1 needs to be avoided but it’s not like the aim should be 0. As said, it’s just to add some additional tools.
Region Play Rate | ||||
---|---|---|---|---|
Relative Frequencies by Inclusion Rate of a Region | ||||
Region | Freq | Shard | ||
America | Asia | Europe | ||
BandleCity | 16.78% | 15.86% | 18.13% | 17.31% |
Noxus | 13.37% | 11.90% | 15.80% | 14.11% |
Shurima | 11.79% | 11.83% | 11.85% | 11.73% |
Bilgewater | 11.59% | 12.30% | 9.50% | 11.58% |
Demacia | 11.11% | 11.88% | 9.66% | 10.79% |
Piltover | 9.73% | 9.85% | 10.40% | 9.35% |
Ionia | 7.59% | 8.12% | 6.85% | 7.28% |
Freljord | 7.11% | 6.77% | 5.96% | 7.92% |
ShadowIsles | 5.94% | 5.91% | 7.18% | 5.52% |
MtTargon | 4.98% | 5.59% | 4.68% | 4.42% |
Patch 2.18 - Week 2 Ranked games from 2021-10-27 21:00:00 UTC to 2021-11-03 21:00:00 UTC Metadata of games collected with RiotGames API |
Note: currently all dual region cards have only their main region as possible value assigned. The same problem also apply to the card’s inclusion rates.
Region Play Rate | ||||
---|---|---|---|---|
Relative Frequencies by number of times a Card within a Region is included in a Deck | ||||
Region | Freq | Shard | ||
America | Asia | Europe | ||
BandleCity | 19.45% | 18.25% | 21.36% | 20.08% |
Shurima | 13.31% | 13.42% | 13.16% | 13.26% |
Bilgewater | 12.42% | 12.97% | 10.28% | 12.60% |
Noxus | 11.03% | 9.95% | 12.79% | 11.57% |
Demacia | 10.70% | 11.47% | 9.15% | 10.42% |
PnZ | 10.09% | 10.09% | 10.57% | 9.90% |
Ionia | 7.52% | 8.07% | 6.86% | 7.15% |
Freljord | 5.52% | 5.28% | 5.19% | 5.90% |
ShadowIsles | 5.27% | 5.31% | 6.19% | 4.89% |
MtTargon | 4.69% | 5.20% | 4.46% | 4.21% |
Patch 2.18 - Week 2 Ranked games from 2021-10-27 21:00:00 UTC to 2021-11-03 21:00:00 UTC Metadata of games collected with RiotGames API |
Archetype ~Fix | |
---|---|
Deck | Source |
ASZ - Sivir Ionia | Akshan/Sivir (IO/SH) or Sivir/Zed or Akshan/Sivir/Zed |
RubinBait - <Champ> | Burn Deck using <Champ> to bait mulligan |
Dragons (DE/MT) | (DE/MT) Decks with *at least* Shyvana and ASol |
Data from Last-Season Master Only. Source: Source: Metadata of games collected with RiotGames API FALSE
Data from Current Master Only. Source: Source: Metadata of games collected with RiotGames API FALSE
Highlisting the top10 most played decks (at the moment of the last game played).
Tie games are excluded / only games from ‘Old’ Master
Win rates of the most played combination of champions. Play Rate >= 1% in at least one of the servers.
Top Win rates of the top10 best performing least played combination of champions. Play rate \(\in\) [0.1%,1%)1
Note:: only games from Last-Season Master
Regarding MU, this is not the most accurate estimation you can get from my data. If you want a better picture of the current meta it would be better to look at the dedicated MU-page where I use all “Ranked” games with the current sets of buffs and nerfs. While one may object I don’t account for optimizations and differences in skills acquired during the weeks, the overall number of games / sample size makes them a better source of information. So, in case, please refer to the MU - page for a better “meta-investigation”.
The win rates on the grid are among the 15 most played champion combination. The upper value is from all the Last-Season Masters, the bottom one only from the current Current Masters. MU with less than 30 games are not included.
Pyke/Rek'Sai | Poppy/Zed (DE/IO) | Draven/Sion (NX/PZ) | Senna/Veigar (BC/SI) | Poppy/Ziggs (BC/NX) | Gangplank/Sejuani | Fizz/Poppy (BC/NX) | Gangplank/Twisted Fate (BC/BW) | Akshan/Sivir (DE/SH) | Draven/Viktor | Swain/Teemo (BC/NX) | Dragons (DE/MT) | Riven/Swain (BC/NX) | Sejuani/Teemo (BC/FR) | Miss Fortune/Poppy (BW/DE) | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pyke/Rek'Sai | NA
(NA) |
40.1%
(39.2%) |
33.9%
(28.5%) |
50.4%
(48.6%) |
39.7%
(50.5%) |
45.0%
(39.4%) |
44.0%
(39.2%) |
42.9%
(34.0%) |
47.6%
(47.7%) |
50.5%
(54.9%) |
49.9%
(45.8%) |
72.1%
(NA) |
53.5%
(NA) |
38.9%
(27.9%) |
51.8%
(60.3%) |
Poppy/Zed (DE/IO) | 59.9%
(60.8%) |
NA
(NA) |
47.7%
(46.3%) |
66.5%
(50.5%) |
47.6%
(41.6%) |
57.4%
(54.7%) |
56.6%
(56.7%) |
45.1%
(41.7%) |
53.6%
(51.5%) |
55.8%
(50.0%) |
40.2%
(41.5%) |
55.9%
(NA) |
42.9%
(51.2%) |
59.9%
(NA) |
42.5%
(36.2%) |
Draven/Sion (NX/PZ) | 66.1%
(71.5%) |
52.3%
(53.7%) |
NA
(NA) |
39.7%
(38.8%) |
64.8%
(56.1%) |
47.0%
(52.9%) |
58.9%
(60.2%) |
43.3%
(40.6%) |
67.8%
(67.1%) |
53.4%
(57.8%) |
51.9%
(53.7%) |
68.3%
(NA) |
60.8%
(54.8%) |
39.6%
(21.9%) |
63.8%
(63.0%) |
Senna/Veigar (BC/SI) | 49.6%
(51.4%) |
33.5%
(49.5%) |
60.3%
(61.2%) |
NA
(NA) |
51.7%
(42.9%) |
46.2%
(40.6%) |
35.6%
(37.9%) |
54.9%
(50.0%) |
40.2%
(53.1%) |
58.9%
(52.9%) |
42.5%
(45.7%) |
45.1%
(NA) |
46.1%
(NA) |
69.5%
(NA) |
40.1%
(36.7%) |
Poppy/Ziggs (BC/NX) | 60.3%
(49.5%) |
52.4%
(58.4%) |
35.2%
(43.9%) |
48.3%
(57.1%) |
NA
(NA) |
50.6%
(50.0%) |
45.0%
(41.7%) |
36.5%
(37.3%) |
50.9%
(NA) |
52.2%
(NA) |
66.0%
(67.3%) |
67.9%
(NA) |
54.1%
(NA) |
63.0%
(67.8%) |
42.6%
(NA) |
Gangplank/Sejuani | 55.0%
(60.6%) |
42.6%
(45.3%) |
53.0%
(47.1%) |
53.8%
(59.4%) |
49.4%
(50.0%) |
NA
(NA) |
50.4%
(60.6%) |
55.7%
(65.4%) |
59.0%
(61.0%) |
46.2%
(NA) |
59.1%
(53.2%) |
49.6%
(NA) |
60.1%
(NA) |
57.9%
(61.1%) |
46.3%
(57.9%) |
Fizz/Poppy (BC/NX) | 56.0%
(60.8%) |
43.4%
(43.3%) |
41.1%
(39.8%) |
64.4%
(62.1%) |
55.0%
(58.3%) |
49.6%
(39.4%) |
NA
(NA) |
31.6%
(29.3%) |
43.5%
(42.6%) |
35.0%
(NA) |
42.8%
(45.0%) |
61.9%
(NA) |
43.0%
(NA) |
58.3%
(NA) |
51.6%
(NA) |
Gangplank/Twisted Fate (BC/BW) | 57.1%
(66.0%) |
54.9%
(58.3%) |
56.7%
(59.4%) |
45.1%
(50.0%) |
63.5%
(62.7%) |
44.3%
(34.6%) |
68.4%
(70.7%) |
NA
(NA) |
46.1%
(44.9%) |
66.1%
(NA) |
55.8%
(59.0%) |
50.6%
(NA) |
55.9%
(NA) |
54.0%
(NA) |
48.7%
(43.8%) |
Akshan/Sivir (DE/SH) | 52.4%
(52.3%) |
46.4%
(48.5%) |
32.2%
(32.9%) |
59.8%
(46.9%) |
49.1%
(NA) |
41.0%
(39.0%) |
56.5%
(57.4%) |
53.9%
(55.1%) |
NA
(NA) |
50.9%
(NA) |
50.0%
(63.4%) |
69.4%
(NA) |
51.1%
(NA) |
45.0%
(NA) |
45.1%
(NA) |
Draven/Viktor | 49.5%
(45.1%) |
44.2%
(50.0%) |
46.6%
(42.2%) |
41.1%
(47.1%) |
47.8%
(NA) |
53.8%
(NA) |
65.0%
(NA) |
33.9%
(NA) |
49.1%
(NA) |
NA
(NA) |
46.2%
(NA) |
56.4%
(NA) |
51.3%
(NA) |
42.5%
(NA) |
50.0%
(NA) |
Swain/Teemo (BC/NX) | 50.1%
(54.2%) |
59.8%
(58.5%) |
48.1%
(46.3%) |
57.5%
(54.3%) |
34.0%
(32.7%) |
40.9%
(46.8%) |
57.2%
(55.0%) |
44.2%
(41.0%) |
50.0%
(36.6%) |
53.8%
(NA) |
NA
(NA) |
60.8%
(NA) |
54.3%
(NA) |
69.2%
(NA) |
47.1%
(47.4%) |
Dragons (DE/MT) | 27.9%
(NA) |
44.1%
(NA) |
31.7%
(NA) |
54.9%
(NA) |
32.1%
(NA) |
50.4%
(NA) |
38.1%
(NA) |
49.4%
(NA) |
30.6%
(NA) |
43.6%
(NA) |
39.2%
(NA) |
NA
(NA) |
50.4%
(NA) |
49.5%
(NA) |
45.9%
(NA) |
Riven/Swain (BC/NX) | 46.5%
(NA) |
57.1%
(48.8%) |
39.2%
(45.2%) |
53.9%
(NA) |
45.9%
(NA) |
39.9%
(NA) |
57.0%
(NA) |
44.1%
(NA) |
48.9%
(NA) |
48.7%
(NA) |
45.7%
(NA) |
49.6%
(NA) |
NA
(NA) |
60.2%
(NA) |
59.5%
(NA) |
Sejuani/Teemo (BC/FR) | 61.1%
(72.1%) |
40.1%
(NA) |
60.4%
(78.1%) |
30.5%
(NA) |
37.0%
(32.2%) |
42.1%
(38.9%) |
41.7%
(NA) |
46.0%
(NA) |
55.0%
(NA) |
57.5%
(NA) |
30.8%
(NA) |
50.5%
(NA) |
39.8%
(NA) |
NA
(NA) |
34.9%
(NA) |
Miss Fortune/Poppy (BW/DE) | 48.2%
(39.7%) |
57.5%
(63.8%) |
36.2%
(37.0%) |
59.9%
(63.3%) |
57.4%
(NA) |
53.7%
(42.1%) |
48.4%
(NA) |
51.3%
(56.2%) |
54.9%
(NA) |
50.0%
(NA) |
52.9%
(52.6%) |
54.1%
(NA) |
40.5%
(NA) |
65.1%
(NA) |
NA
(NA) |
The upper value is from Last-Season Masters while the bottom value is from New Masters. MU with less than 30 games are not included. Order of the Archetypes based on the playrate over the last 7 days from the last-update from Plat+ (change to Master once the ladder is more populated). Source: Metadata of games collected with RiotGames API |